Spellbound Reward
A downloadable game for Windows
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Current Version: 0.027
Next Update will come eventually, please wait warmly!
A basic time-based gacha collectible card game made in TyranoBuilder featuring my OCs. Content will be added periodically in packs of cards.
NSFW content is available after inputting a certain cypher into the Cheats option in the options screen. You may have to decode it, but if you're 18+ and too lazy to do it, you can follow me on Twitter and ask me through DMs!
Included with 0.017 onwards is an updater tool. It'll detect your game version through the savedata and look if there's a newer version.
Status | In development |
Platforms | Windows |
Author | Kaizer01 (KAZ) |
Made with | TyranoBuilder |
Tags | collectibles, Gacha, Idle, NSFW |
Asset license | Creative Commons Attribution_NonCommercial_NoDerivatives v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen |
Links | Patreon |
Download
Download NowName your own price
Click download now to get access to the following files:
Spellbound Reward (Windows) [0.027] 302 MB
Development log
- Spellbound Reward - Ver. 0.025Apr 30, 2023
- Spellbound Reward - Ver. 0.017Feb 27, 2023
- Spellbound Reward - Ver. 0.016Feb 23, 2023
- Spellbound Reward - Ver. 0.014Jan 28, 2023
- Upcoming 0.014 Update & Web Version DiscontinuationJan 25, 2023
- Spellbound Reward - Ver. 0.013Nov 14, 2022
- Spellbound Reward - Ver. 0.007Oct 22, 2022
- Spellbound Reward - Public ReleaseOct 17, 2022
Comments
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whats the cheats
The only one of importance unlocks NSFW content. You have to figure it out by deciphering the runes that appear at the end of the news marquee at the bottom of the main screen.
In version 0.013 W (web) "character information" > any card > "back" returns to "Dragon Hunter's Guild Members" page even if card from Mantis/Civilians tabs. It's not a bug, but personally for me it's annoying.
Yeah, I noticed that after uploading too. I'll get that fixed on the next one.
[fixed]
I get 403 error for multple files with message "Access denied. Anonymous caller does not have storage.objects.get access to the Google Cloud Storage object."
Also I get "Uncaught TypeError: $.isElectron is not a function" errors preventing game from loading.
To be perfectly honest, I don't even know what that error could entail. It's far past the point of something I could fix, since it's apparently erroring due to either the software being used at the base of the project itself or the server itch.io is using.
Something in your browser\internet settings must be wonky because no one I know (nor myself, who checks the online version every once in a while even though it's not the main version) got this kind of error so far.
At this point, my only recommendation is to use the desktop version. If I'm allowed to put down the browser version, I might come up with an Android one, but even that still has some kinks left to iron out.
OK. This was on my side. I was trying to load game from old address.
[fixed]
Next problem...
Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at https://gitlab.com/Kaizer01/SENR/-/raw/main/patch.json. (Reason: CORS header ‘Access-Control-Allow-Origin’ missing). Status code: 200.
Is this still the web version? If so I know how to fix it (the feature that uses the file mentioned doesn't work on web anyways).
I'll push an update to web later today.
Yes, it's web one.
[fixed] Game not loading. I'm getting this:
Uncaught TypeError: C is undefined <anonymous> https://v6p9d9t4.ssl.hwcdn.net/html/6684838/tyrano/libs/crypto-js/aes.js:19
<anonymous> https://v6p9d9t4.ssl.hwcdn.net/html/6684838/tyrano/libs/crypto-js/aes.js:229
<anonymous> https://v6p9d9t4.ssl.hwcdn.net/html/6684838/tyrano/libs/crypto-js/aes.js:12
<anonymous> https://v6p9d9t4.ssl.hwcdn.net/html/6684838/tyrano/libs/crypto-js/aes.js:14
Fixed, probably!
I'm still getting same error at the same place.
That's weird, I cut off the file the error is referencing. I also couldn't replicate the error myself.
Do try the desktop version if possible, though, the web version is very low-priority for updates, since I have to branch off of the desktop ver.
I'll wait for web version update.