Spellbound Reward - Ver. 0.025


Version 0.025 of Spellbound Reward is finally available! It's a big update, so I'll explain what comes with it.

First and foremost, the game automatically cashes-in your coins in certain occasions, namely: Startup and coming back from any other page like Story & Characters, Card Collection, etc.. Of course, you can still do it manually at any time, but the button has been shrunk and moved to be close to the number of coins you have.

Then, I added the Affinity Matrix system. In it, you can unlock perks related to the main characters by getting more cards of them, including repeats. The card repeats were supposed to be counted since a few updates back but there was an issue, so it'll only count from this update forward, my bad! At the moment, the only perk available is setting a character as favorite, which makes the background of the main page show them! Upcoming perks will be added lore, an one-on-one "date" scenario with the player and even more if you have NSFW enabled.

I also added volume sliders for BGM and Sound Effects on the options screen. They're slightly buggy, but they do the job. Along with that, I added help buttons on some screens for those that might be clueless about the features of the game. Not all screens have those yet, but I'll add them as necessary.

And finally, I've added a few more mission reports, chronicling the heavier attacks of the Mantis Organization towards the Guild. I hope you enjoy these! Along with these, I've updated the character profiles with a new layout. Some characters' profiles might change as the story goes too, so be sure to be on the look out after big events!

There were no new cards added this update, but that's gonna be the focus for the next few updates, as the story will take a while to continue. I really want to expand the NSFW content, as it's a bit barebones, so that might take some precedent.

Files

Spellbound Reward (Windows) [0.025] 305 MB
Apr 30, 2023

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Comments

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Web version no more?

Yeah, I warned about it a while ago so people could export their saves beforehand. First I stopped updating it then I took it down after a month or so.

I might make an android version, but there's some unresolved issues with the export for that at the moment.